Showing posts with label textures. Show all posts
Showing posts with label textures. Show all posts

30 April 2007

Behold the Sculpted Prim

Second Life gets an upgrade: sculpted prims.

Q: What is a sculpted prim?

A: A "sculpted prim" is a prim whose shape is determined by a texture - its "sculpt texture". Sculpted prims can create organic shapes that are not currently possible with Second Life's prim system.

Very cool. (Via C|net.)