Showing posts with label server farm. Show all posts
Showing posts with label server farm. Show all posts

27 April 2010

Saving Clay Shirky

I am not an unthinking fan of everything Clay Shirky says, but I do find much of the stuff he writes thought provoking. In particular, I found his recent essay, “The Collapse of Complex Business Models” really spot-on in analysing the central problem faced by certain industries.

But not everyone seems to agree judging by this post:

That evening I reread the essay more closely, and the closer I read it, the less I liked it. At sunrise the essay had been an entertaining set of anecdotes built around an intriguing core idea; by sunset it had wilted, revealed as an entertaining set of anecdotes pulled from all over the map in the vain hope that there might, somewhere, be a theme that would hold them together.

The point about Shirky's use of anecdote is fair enough, although he's hardly the only person to adopt this rhetorical trick. Most "big idea" books follow the same pattern of getting their message across through easily-digested stories (but then, so does the Bible).

However, I did find problematic the following section of the critique:

Aside: here is Clay Shirky writing about YouTube:

The most watched minute of video made in the last five years shows baby Charlie biting his brother’s finger. (Twice!)

which is, as of this date, no longer true. The most watched video made in the last five years shows Lady Gaga and a group of hired models dancing on an elaborate set in a video that embodies complex production methods, that is part of the Vevo channel (a joint venture between Google and major record labels) and that features product placements by Nemiroff Vodka, Parrot by Starck, Carerra sunglasses, and HP Envy [link]. Now there is a complex business model.

As a further aside, analysts Visible Measures add in all copies of a video together with spoofs and pastiches, and their list of the top fifteen videos is as follows.

1. Soulja Boy: Crank Dat (music video: Universal) - 722,438,268
2. Twilight Saga: New Moon (film: Summit Entertainment) - 639,966,996
3. Beyonce: Single Ladies (music video: Sony) - 522,039,429
4. Michael Jackson: Thriller (music video: Epic Records) - 443,535,722
5. The Gummy Bear Song (music video: Gummibear International) - 394,327,606
6. Lady Gaga: Poker Face (music video: Universal) - 374,606,128
7. Lady Gaga: Bad Romance (music video: Universal) - 360,020,327
8. TImbaland: Apologize (music video: Mosley Music Group) - 355,404,824
9. Susan Boyle: Britain’s Got Talent (TV: Freemantle/ITV) - 347,670,927
10. Twilight (film: Summit Entertainment) - 343,969,063
11. Modern Warfare 2 (video game: Activision) - 339,913,412
12. Jeff Dunham: Achmed the Dead Terrorist (TV) - 328,891,308
13. Mariah Carey: Touch My Body (music video: Universal) - 324,057,568
14. Charlie Bit My Finger Again (user generated) - 288,666,331
15. Michael Jackson: Beat It (music video: Records) - 286,279,009

It seems that complexity has its place after all.

The first point is fair enough, but the following section actually undermines it. For notice that this long, impressive list counts "copies of a video together with spoofs and pastiches" - in other words, *precisely* the kind of stuff that has nothing to do with complex production. So the figures actually include all the stuff that Shirky is suggesting as an alternative to traditional production - hardly a valid way of arguing against him.

That's not the only place where the post is incorrect. Later on, it says:

Back to his Charlie story again:

Expensive bits of video made in complex ways now compete with cheap bits made in simple ways. “Charlie Bit My Finger” was made by amateurs, in one take, with a lousy camera. No professionals were involved in selecting or editing or distributing it. Not one dime changed hands anywhere between creator, host, and viewers. A world where that is the kind of thing that just happens from time to time is a world where complexity is neither an absolute requirement nor an automatic advantage.

But Charlie didn’t “just happen” because Charlie is not the only story here. As YouTube became a phenomenon, those 174 million-and-counting views could only be delivered by acres of these:

which then shows us a picture of serried ranks of Google hardware in Google server farms.

It's true that the YouTube video was indeed held on these systems; it is not true "those 174 million-and-counting views could only be delivered by acres" of such massive, organised server farms. Unstructured P2P systems are not only capable of delivering this kind of volume, they have been doing so for over a decade, often under the radar of the established companies, which only sit up and notice when some of their stuff starts being shared across them.

In a way, the fact that this could be overlooked is a neat summary of what's going on here: the changes Shirky describes have already happened, but not everyone has noticed.

Follow me @glynmoody on Twitter or identi.ca.

05 April 2006

Blender - Star of the First Open Source Film

Blender is one of the jewels in the open source crown. As its home page puts it:

Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for all major operating systems under the GNU General Public License.

It's a great example of how sophisticated free software can be - if you haven't tried it, I urge you to do so. It's also an uplifing story of how going open source can really give wings to a project.

Now Blender is entering an exciting new phase. A few days ago, the premiere of Elephant's Dream, the first animated film made using Blender, took place.

What's remarkable is not just that this was made entirely with open source software, but also that the film and all the Blender files are being released under a Creative Commons licence - making it perhaps the first open source film.

Given that most commercial animation films are already produced on massive GNU/Linux server farms, it seems likely that some companies, at least, will be tempted to dive even deeper into free software and shift from expensive proprietary systems to Blender. Whether using all this zero-cost, luvvy-duvvy GPL'd software makes them any more sympathetic to people sharing their films for free remains to be seen....

09 January 2006

Google: Friend or Foe?

"Don't Be Evil" is the company motto: but is Google for us or against us?

I'm not talking about justifable concerns that it knows far too much about what interests us - both in terms of the searches we carry out and (if we use Gmail) the correspondence we send and receive. This is a larger issue, and relates to all the major online companies - Microsoft, Yahoo, even Amazon - that mediate and hence participate in much of our lives. What concerns me here is whether Google can be considered a friend of openness.

On the one hand, Google is quite simply the biggest open source company. Its fabled server farm consists of 10,000s/100,000s/1,000,000s (delete as applicable) of GNU/Linux boxes; this means that anyone searching with Google is a GNU/Linux user.

It has a growing list of code that it has open-sourced; it has sponsored budding hackers in its Summer of Code programme; and it keeps on acquiring key open source hackers like Guido van Rossum (inventor of Python) and Ben Goodger, (Firefox lead engineer).

On the other hand, Google's software is heavily weighted towards Microsoft Windows. Programs like Google Earth and Picasa are only available under Windows, and its latest, most ambitious foray, the Google Pack, is again only for Microsoft's operating system. This means that every time Google comes out with some really cool software, it is reinforcing Microsoft's hold on the desktop. Indeed, we are fast approaching the point where the absence of GNU/Linux versions of Google's programs are a major disincentive to adopt an open source desktop.

This dilemma is unlikely to be resolved anytime soon, since Google clearly wants to serve the largest desktop market first, while drawing on the amazing price-performance of free software for its own computing platform.

But there is another area where it has the chance to play nice with openness, one that does not require it to come down definitively on one side or the other of the operating system world.

Another Windows-only product, Google Talk, is the subject of a lawsuit alleging patent infringement. However, closer examination of the two patents concerned, Patent Number 5,425,085 - "Least cost routing device for separate connection into phone line" - and Patent Number 5,519,769 - "Method and system for updating a call rating database", suggests that one of the best ways Google could show that it is a friend of both open source and proprietary software is by defending itself vigorously in the hope that the US Patent system might start to be applied as it was originally envisioned, to promote innovation, not as an easy way of extracting money from wealthy companies.

Update 1: Google has come out with a Mac version of Google Earth. It's a start.

Update 2: There are rumours about Google working on its own desktop GNU/Linux. Frankly, I'll believe it when I see it: it's a poor fit with their current portfolio, and the margins are terrible.

Update 3
: Comfortingly, these rumours have now been scotched.